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About me
I'm a game developer based in Skövde, Sweden. I work great remotely, but can be persuaded to move to on-site if the gig is good.
My primary skills are level design, 3D-modeling and implementation, but I also have experience with texturing, UV-mapping, QA and video editing.
I have been studying/working within the industry for 8 years.
One of my lifelong hobbies is video editing, and I have about 13 years of video capturing/editing experience.
If you would like to know more about me, click the button below.
Or keep scrolling to see my Portfolio!
01 About
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